<!DOCTYPE html>
<html lang="en">
<head>
  <meta charset="utf-8">
<!-- qimage.cpp -->
  <title>List of All Members for QImage | Qt GUI 5.14.2</title>
  <link rel="stylesheet" type="text/css" href="style/offline-simple.css" />
  <script type="text/javascript">
    document.getElementsByTagName("link").item(0).setAttribute("href", "style/offline.css");
    // loading style sheet breaks anchors that were jumped to before
    // so force jumping to anchor again
    setTimeout(function() {
        var anchor = location.hash;
        // need to jump to different anchor first (e.g. none)
        location.hash = "#";
        setTimeout(function() {
            location.hash = anchor;
        }, 0);
    }, 0);
  </script>
</head>
<body>
<div class="header" id="qtdocheader">
  <div class="main">
    <div class="main-rounded">
      <div class="navigationbar">
        <table><tr>
<td ><a href="../qtdoc/index.html">Qt 5.14</a></td><td ><a href="qtgui-index.html">Qt GUI</a></td><td ><a href="qtgui-module.html">C++ Classes</a></td><td >QImage</td></tr></table><table class="buildversion"><tr>
<td id="buildversion" width="100%" align="right"><a href="qtgui-index.html">Qt 5.14.2 Reference Documentation</a></td>
        </tr></table>
      </div>
    </div>
<div class="content">
<div class="line">
<div class="content mainContent">
<div class="sidebar"><div class="sidebar-content" id="sidebar-content"></div></div>
<h1 class="title">List of All Members for QImage</h1>
<p>This is the complete list of members for <a href="qimage.html">QImage</a>, including inherited members.</p>
<div class="table"><table class="propsummary">
<tr><td class="topAlign"><ul>
<li class="fn">enum <span class="name"><b><a href="qimage.html#Format-enum">Format</a></b></span></li>
<li class="fn">enum <span class="name"><b><a href="qimage.html#InvertMode-enum">InvertMode</a></b></span></li>
<li class="fn">enum <span class="name"><b><a href="qpaintdevice.html#PaintDeviceMetric-enum">PaintDeviceMetric</a></b></span></li>
<li class="fn"><span class="name"><b><a href="qimage.html#QImage-10">QImage</a></b></span>(QImage &amp;&amp;)</li>
<li class="fn"><span class="name"><b><a href="qimage.html#QImage-9">QImage</a></b></span>(const QImage &amp;)</li>
<li class="fn"><span class="name"><b><a href="qimage.html#QImage-8">QImage</a></b></span>(const QString &amp;, const char *)</li>
<li class="fn"><span class="name"><b><a href="qimage.html#QImage-7">QImage</a></b></span>(const char *const [] )</li>
<li class="fn"><span class="name"><b><a href="qimage.html#QImage-6">QImage</a></b></span>(const uchar *, int , int , int , QImage::Format , QImageCleanupFunction , void *)</li>
<li class="fn"><span class="name"><b><a href="qimage.html#QImage-5">QImage</a></b></span>(uchar *, int , int , int , QImage::Format , QImageCleanupFunction , void *)</li>
<li class="fn"><span class="name"><b><a href="qimage.html#QImage-4">QImage</a></b></span>(const uchar *, int , int , QImage::Format , QImageCleanupFunction , void *)</li>
<li class="fn"><span class="name"><b><a href="qimage.html#QImage-3">QImage</a></b></span>(uchar *, int , int , QImage::Format , QImageCleanupFunction , void *)</li>
<li class="fn"><span class="name"><b><a href="qimage.html#QImage-2">QImage</a></b></span>(int , int , QImage::Format )</li>
<li class="fn"><span class="name"><b><a href="qimage.html#QImage-1">QImage</a></b></span>(const QSize &amp;, QImage::Format )</li>
<li class="fn"><span class="name"><b><a href="qimage.html#QImage">QImage</a></b></span>()</li>
<li class="fn"><span class="name"><b><a href="qimage.html#operator-eq-1">operator=</a></b></span>(QImage &amp;&amp;) : QImage &amp;</li>
<li class="fn"><span class="name"><b><a href="qimage.html#operator-eq">operator=</a></b></span>(const QImage &amp;) : QImage &amp;</li>
<li class="fn"><span class="name"><b><a href="qimage.html#dtor.QImage">~QImage</a></b></span>()</li>
<li class="fn"><span class="name"><b><a href="qimage.html#allGray">allGray</a></b></span>() const : bool</li>
<li class="fn"><span class="name"><b><a href="qimage.html#applyColorTransform">applyColorTransform</a></b></span>(const QColorTransform &amp;)</li>
<li class="fn"><span class="name"><b><a href="qimage.html#bitPlaneCount">bitPlaneCount</a></b></span>() const : int</li>
<li class="fn"><span class="name"><b><a href="qimage.html#bits">bits</a></b></span>() : uchar *</li>
<li class="fn"><span class="name"><b><a href="qimage.html#bits-1">bits</a></b></span>() const : const uchar *</li>
<li class="fn"><span class="name"><b><a href="qimage.html#bytesPerLine">bytesPerLine</a></b></span>() const : int</li>
<li class="fn"><span class="name"><b><a href="qimage.html#cacheKey">cacheKey</a></b></span>() const : qint64</li>
<li class="fn"><span class="name"><b><a href="qimage.html#color">color</a></b></span>(int ) const : QRgb</li>
<li class="fn"><span class="name"><b><a href="qimage.html#colorCount">colorCount</a></b></span>() const : int</li>
<li class="fn"><span class="name"><b><a href="qimage.html#colorSpace">colorSpace</a></b></span>() const : QColorSpace</li>
<li class="fn"><span class="name"><b><a href="qimage.html#colorTable">colorTable</a></b></span>() const : QVector&lt;QRgb&gt;</li>
<li class="fn"><span class="name"><b><a href="qimage.html#constBits">constBits</a></b></span>() const : const uchar *</li>
<li class="fn"><span class="name"><b><a href="qimage.html#constScanLine">constScanLine</a></b></span>(int ) const : const uchar *</li>
<li class="fn"><span class="name"><b><a href="qimage.html#convertTo">convertTo</a></b></span>(QImage::Format , Qt::ImageConversionFlags )</li>
<li class="fn"><span class="name"><b><a href="qimage.html#convertToColorSpace">convertToColorSpace</a></b></span>(const QColorSpace &amp;)</li>
<li class="fn"><span class="name"><b><a href="qimage.html#convertToFormat">convertToFormat</a></b></span>(QImage::Format , Qt::ImageConversionFlags ) const : QImage</li>
<li class="fn"><span class="name"><b><a href="qimage.html#convertToFormat-1">convertToFormat</a></b></span>(QImage::Format , Qt::ImageConversionFlags ) : QImage</li>
<li class="fn"><span class="name"><b><a href="qimage.html#convertToFormat-2">convertToFormat</a></b></span>(QImage::Format , const QVector&lt;QRgb&gt; &amp;, Qt::ImageConversionFlags ) const : QImage</li>
<li class="fn"><span class="name"><b><a href="qimage.html#convertedToColorSpace">convertedToColorSpace</a></b></span>(const QColorSpace &amp;) const : QImage</li>
<li class="fn"><span class="name"><b><a href="qimage.html#copy">copy</a></b></span>(const QRect &amp;) const : QImage</li>
<li class="fn"><span class="name"><b><a href="qimage.html#copy-1">copy</a></b></span>(int , int , int , int ) const : QImage</li>
<li class="fn"><span class="name"><b><a href="qimage.html#createAlphaMask">createAlphaMask</a></b></span>(Qt::ImageConversionFlags ) const : QImage</li>
<li class="fn"><span class="name"><b><a href="qimage.html#createHeuristicMask">createHeuristicMask</a></b></span>(bool ) const : QImage</li>
<li class="fn"><span class="name"><b><a href="qimage.html#createMaskFromColor">createMaskFromColor</a></b></span>(QRgb , Qt::MaskMode ) const : QImage</li>
<li class="fn"><span class="name"><b><a href="qimage.html#depth">depth</a></b></span>() const : int</li>
<li class="fn"><span class="name"><b><a href="qimage.html#devicePixelRatio">devicePixelRatio</a></b></span>() const : qreal</li>
<li class="fn"><span class="name"><b><a href="qpaintdevice.html#devicePixelRatioF">devicePixelRatioF</a></b></span>() const : qreal</li>
<li class="fn"><span class="name"><b><a href="qimage.html#dotsPerMeterX">dotsPerMeterX</a></b></span>() const : int</li>
<li class="fn"><span class="name"><b><a href="qimage.html#dotsPerMeterY">dotsPerMeterY</a></b></span>() const : int</li>
<li class="fn"><span class="name"><b><a href="qimage.html#fill">fill</a></b></span>(uint )</li>
<li class="fn"><span class="name"><b><a href="qimage.html#fill-1">fill</a></b></span>(const QColor &amp;)</li>
<li class="fn"><span class="name"><b><a href="qimage.html#fill-2">fill</a></b></span>(Qt::GlobalColor )</li>
<li class="fn"><span class="name"><b><a href="qimage.html#format">format</a></b></span>() const : QImage::Format</li>
<li class="fn"><span class="name"><b><a href="qimage.html#fromData">fromData</a></b></span>(const uchar *, int , const char *) : QImage</li>
<li class="fn"><span class="name"><b><a href="qimage.html#fromData-1">fromData</a></b></span>(const QByteArray &amp;, const char *) : QImage</li>
<li class="fn"><span class="name"><b><a href="qimage.html#hasAlphaChannel">hasAlphaChannel</a></b></span>() const : bool</li>
<li class="fn"><span class="name"><b><a href="qimage.html#height">height</a></b></span>() const : int</li>
<li class="fn"><span class="name"><b><a href="qpaintdevice.html#heightMM">heightMM</a></b></span>() const : int</li>
<li class="fn"><span class="name"><b><a href="qimage.html#invertPixels">invertPixels</a></b></span>(QImage::InvertMode )</li>
<li class="fn"><span class="name"><b><a href="qimage.html#isGrayscale">isGrayscale</a></b></span>() const : bool</li>
<li class="fn"><span class="name"><b><a href="qimage.html#isNull">isNull</a></b></span>() const : bool</li>
<li class="fn"><span class="name"><b><a href="qimage.html#load">load</a></b></span>(const QString &amp;, const char *) : bool</li>
<li class="fn"><span class="name"><b><a href="qimage.html#load-1">load</a></b></span>(QIODevice *, const char *) : bool</li>
<li class="fn"><span class="name"><b><a href="qimage.html#loadFromData">loadFromData</a></b></span>(const uchar *, int , const char *) : bool</li>
<li class="fn"><span class="name"><b><a href="qimage.html#loadFromData-1">loadFromData</a></b></span>(const QByteArray &amp;, const char *) : bool</li>
</ul></td><td class="topAlign"><ul>
<li class="fn"><span class="name"><b><a href="qpaintdevice.html#logicalDpiX">logicalDpiX</a></b></span>() const : int</li>
<li class="fn"><span class="name"><b><a href="qpaintdevice.html#logicalDpiY">logicalDpiY</a></b></span>() const : int</li>
<li class="fn"><span class="name"><b><a href="qpaintdevice.html#metric">metric</a></b></span>(QPaintDevice::PaintDeviceMetric ) const : int</li>
<li class="fn"><span class="name"><b><a href="qimage.html#mirrored">mirrored</a></b></span>(bool , bool ) const : QImage</li>
<li class="fn"><span class="name"><b><a href="qimage.html#mirrored-1">mirrored</a></b></span>(bool , bool ) : QImage &amp;&amp;</li>
<li class="fn"><span class="name"><b><a href="qimage.html#offset">offset</a></b></span>() const : QPoint</li>
<li class="fn"><span class="name"><b><a href="qpaintdevice.html#paintEngine">paintEngine</a></b></span>() const : QPaintEngine *</li>
<li class="fn"><span class="name"><b><a href="qpaintdevice.html#paintingActive">paintingActive</a></b></span>() const : bool</li>
<li class="fn"><span class="name"><b><a href="qpaintdevice.html#physicalDpiX">physicalDpiX</a></b></span>() const : int</li>
<li class="fn"><span class="name"><b><a href="qpaintdevice.html#physicalDpiY">physicalDpiY</a></b></span>() const : int</li>
<li class="fn"><span class="name"><b><a href="qimage.html#pixel">pixel</a></b></span>(const QPoint &amp;) const : QRgb</li>
<li class="fn"><span class="name"><b><a href="qimage.html#pixel-1">pixel</a></b></span>(int , int ) const : QRgb</li>
<li class="fn"><span class="name"><b><a href="qimage.html#pixelColor">pixelColor</a></b></span>(const QPoint &amp;) const : QColor</li>
<li class="fn"><span class="name"><b><a href="qimage.html#pixelColor-1">pixelColor</a></b></span>(int , int ) const : QColor</li>
<li class="fn"><span class="name"><b><a href="qimage.html#pixelFormat">pixelFormat</a></b></span>() const : QPixelFormat</li>
<li class="fn"><span class="name"><b><a href="qimage.html#pixelIndex">pixelIndex</a></b></span>(const QPoint &amp;) const : int</li>
<li class="fn"><span class="name"><b><a href="qimage.html#pixelIndex-1">pixelIndex</a></b></span>(int , int ) const : int</li>
<li class="fn"><span class="name"><b><a href="qimage.html#rect">rect</a></b></span>() const : QRect</li>
<li class="fn"><span class="name"><b><a href="qimage.html#reinterpretAsFormat">reinterpretAsFormat</a></b></span>(QImage::Format ) : bool</li>
<li class="fn"><span class="name"><b><a href="qimage.html#rgbSwapped">rgbSwapped</a></b></span>() const : QImage</li>
<li class="fn"><span class="name"><b><a href="qimage.html#rgbSwapped-1">rgbSwapped</a></b></span>() : QImage &amp;&amp;</li>
<li class="fn"><span class="name"><b><a href="qimage.html#save">save</a></b></span>(const QString &amp;, const char *, int ) const : bool</li>
<li class="fn"><span class="name"><b><a href="qimage.html#save-1">save</a></b></span>(QIODevice *, const char *, int ) const : bool</li>
<li class="fn"><span class="name"><b><a href="qimage.html#scaled">scaled</a></b></span>(const QSize &amp;, Qt::AspectRatioMode , Qt::TransformationMode ) const : QImage</li>
<li class="fn"><span class="name"><b><a href="qimage.html#scaled-1">scaled</a></b></span>(int , int , Qt::AspectRatioMode , Qt::TransformationMode ) const : QImage</li>
<li class="fn"><span class="name"><b><a href="qimage.html#scaledToHeight">scaledToHeight</a></b></span>(int , Qt::TransformationMode ) const : QImage</li>
<li class="fn"><span class="name"><b><a href="qimage.html#scaledToWidth">scaledToWidth</a></b></span>(int , Qt::TransformationMode ) const : QImage</li>
<li class="fn"><span class="name"><b><a href="qimage.html#scanLine">scanLine</a></b></span>(int ) : uchar *</li>
<li class="fn"><span class="name"><b><a href="qimage.html#scanLine-1">scanLine</a></b></span>(int ) const : const uchar *</li>
<li class="fn"><span class="name"><b><a href="qimage.html#setColor">setColor</a></b></span>(int , QRgb )</li>
<li class="fn"><span class="name"><b><a href="qimage.html#setColorCount">setColorCount</a></b></span>(int )</li>
<li class="fn"><span class="name"><b><a href="qimage.html#setColorSpace">setColorSpace</a></b></span>(const QColorSpace &amp;)</li>
<li class="fn"><span class="name"><b><a href="qimage.html#setColorTable">setColorTable</a></b></span>(const QVector&lt;QRgb&gt; )</li>
<li class="fn"><span class="name"><b><a href="qimage.html#setDevicePixelRatio">setDevicePixelRatio</a></b></span>(qreal )</li>
<li class="fn"><span class="name"><b><a href="qimage.html#setDotsPerMeterX">setDotsPerMeterX</a></b></span>(int )</li>
<li class="fn"><span class="name"><b><a href="qimage.html#setDotsPerMeterY">setDotsPerMeterY</a></b></span>(int )</li>
<li class="fn"><span class="name"><b><a href="qimage.html#setOffset">setOffset</a></b></span>(const QPoint &amp;)</li>
<li class="fn"><span class="name"><b><a href="qimage.html#setPixel">setPixel</a></b></span>(const QPoint &amp;, uint )</li>
<li class="fn"><span class="name"><b><a href="qimage.html#setPixel-1">setPixel</a></b></span>(int , int , uint )</li>
<li class="fn"><span class="name"><b><a href="qimage.html#setPixelColor">setPixelColor</a></b></span>(const QPoint &amp;, const QColor &amp;)</li>
<li class="fn"><span class="name"><b><a href="qimage.html#setPixelColor-1">setPixelColor</a></b></span>(int , int , const QColor &amp;)</li>
<li class="fn"><span class="name"><b><a href="qimage.html#setText">setText</a></b></span>(const QString &amp;, const QString &amp;)</li>
<li class="fn"><span class="name"><b><a href="qimage.html#size">size</a></b></span>() const : QSize</li>
<li class="fn"><span class="name"><b><a href="qimage.html#sizeInBytes">sizeInBytes</a></b></span>() const : qsizetype</li>
<li class="fn"><span class="name"><b><a href="qimage.html#smoothScaled">smoothScaled</a></b></span>(int , int ) const : QImage</li>
<li class="fn"><span class="name"><b><a href="qimage.html#swap">swap</a></b></span>(QImage &amp;)</li>
<li class="fn"><span class="name"><b><a href="qimage.html#text">text</a></b></span>(const QString &amp;) const : QString</li>
<li class="fn"><span class="name"><b><a href="qimage.html#textKeys">textKeys</a></b></span>() const : QStringList</li>
<li class="fn"><span class="name"><b><a href="qimage.html#toCGImage">toCGImage</a></b></span>() const : CGImageRef</li>
<li class="fn"><span class="name"><b><a href="qimage.html#toImageFormat">toImageFormat</a></b></span>(QPixelFormat ) : QImage::Format</li>
<li class="fn"><span class="name"><b><a href="qimage.html#toPixelFormat">toPixelFormat</a></b></span>(QImage::Format ) : QPixelFormat</li>
<li class="fn"><span class="name"><b><a href="qimage.html#transformed">transformed</a></b></span>(const QMatrix &amp;, Qt::TransformationMode ) const : QImage</li>
<li class="fn"><span class="name"><b><a href="qimage.html#transformed-1">transformed</a></b></span>(const QTransform &amp;, Qt::TransformationMode ) const : QImage</li>
<li class="fn"><span class="name"><b><a href="qimage.html#trueMatrix">trueMatrix</a></b></span>(const QMatrix &amp;, int , int ) : QMatrix</li>
<li class="fn"><span class="name"><b><a href="qimage.html#trueMatrix-1">trueMatrix</a></b></span>(const QTransform &amp;, int , int ) : QTransform</li>
<li class="fn"><span class="name"><b><a href="qimage.html#valid">valid</a></b></span>(const QPoint &amp;) const : bool</li>
<li class="fn"><span class="name"><b><a href="qimage.html#valid-1">valid</a></b></span>(int , int ) const : bool</li>
<li class="fn"><span class="name"><b><a href="qimage.html#width">width</a></b></span>() const : int</li>
<li class="fn"><span class="name"><b><a href="qpaintdevice.html#widthMM">widthMM</a></b></span>() const : int</li>
<li class="fn"><span class="name"><b><a href="qimage.html#operator-QVariant">operator QVariant</a></b></span>() const : QVariant</li>
<li class="fn"><span class="name"><b><a href="qimage.html#operator-not-eq">operator!=</a></b></span>(const QImage &amp;) const : bool</li>
<li class="fn"><span class="name"><b><a href="qimage.html#operator-eq-eq">operator==</a></b></span>(const QImage &amp;) const : bool</li>
</ul>
</td></tr>
</table></div>
        </div>
       </div>
   </div>
   </div>
</div>
<div class="footer">
   <p>
   <acronym title="Copyright">&copy;</acronym> 2020 The Qt Company Ltd.
   Documentation contributions included herein are the copyrights of
   their respective owners.<br/>    The documentation provided herein is licensed under the terms of the    <a href="http://www.gnu.org/licenses/fdl.html">GNU Free Documentation    License version 1.3</a> as published by the Free Software Foundation.<br/>    Qt and respective logos are trademarks of The Qt Company Ltd.     in Finland and/or other countries worldwide. All other trademarks are property
   of their respective owners. </p>
</div>
</body>
</html>
